When Microsoft bought ZeniMax for $ 7.5 billion, speculation raged about what that meant for the future of franchises under that publisher’s umbrella. Most notably, Bethesda-edited titles such as Elder Scrolls 6 and Fallout 5. While we ourselves have delved deeply into the likelihood of these series only going to Xbox from a marketing and business perspective, we still don’t have a definitive answer either. way. That being said, Xbox boss Phil Spencer reiterated that whatever he decides, it is his right to do whatever he chooses. In a recent interview with Kotaku, Spencer said that yes, it was possible for the team to recoup this $ 7.5 billion investment and reiterated that this acquisition was not made to take games away from another. player base like that. This response is part of the complete overhaul of the Xbox brand mission since the failed Xbox One launch, putting the Team Green brand back at the center of gamers’ preoccupations and less as an ‘all-rounder’ entertainment system. in one ”. With a focus on gamers and working with other companies like Nintendo and Valve, Microsoft has broken down many platform barriers over the past 18 months. With the integration of EA Play and many exclusive games coming to Steam, the barrier between PC and Xbox is thinner than ever. Pair that with ongoing conversations with Nintendo and Spencer’s repeated proclamation to partner with all game companies to make video games accessible to all, and its response to the acquisition makes sense. The interview continued and the next line seemed to have raised a lot of concerns, and reports from the initial interview didn’t help. The past two years have been a time of rebuilding for Xbox, resulting in a lull of apparent change, as much of that change is happening behind the scenes. With an incredible number of studios acquired in addition to the promise of a more “inclusive” gaming experience for gamers of all platform preferences, Microsoft finds itself in a unique position that they weren’t there. a few years: they do not necessarily need these acquisitions to translate directly into exclusives specific to the platform. As we mentioned before, it’s quite likely that games like Starfield will be Xbox / PC exclusives due to the fact that these are expected titles with pristine communities. Nobody knows this game, not really, so it may be a fundamental possibility of being the next Halo as a flagship. On the flip side, removing a core franchise like Elder Scrolls that has an already established fan base across all platforms at this point in their repair strategy would have a negative impact that contradicts everything Microsoft has built over the years. the last two years. It’s because of this focused effort and streamlined marketing strategy that I think if we see an exclusion from The Elders Scrolls 6, it could very well be a timed-only deal. And that’s if it happens at all. Still, in the recent interview, Spencer added that the team was thinking a lot about “where people are going to play and how many devices we have, and we have xCloud and PC and Game Pass and our console base, I ne “I don’t have to ship these games to any platform other than the platforms we support for the deal to work for us. Whatever that means. “Immediately, Bethesda fans took this as an unconfirmed confirmation that Elder Scrolls 6 would be an exclusive after all. To me, it doesn’t necessarily read that way. First, it’s still bad to say. just assume when something isn’t clearly spelled out. Second, the way the wording is, it seems it addresses more all of the massive amounts of community contributions in the form of articles, videos and very To me, that sounds like a line from “We could do whatever we want,” but that doesn’t mean Microsoft will. At the end of the day, only time will tell. We said before, if this acquisition happened two more years ago, this conversation would be totally different. It would almost be a guarantee that all legacy games would be exclusive. But Microsoft changed the game of exclusivity enormously when they did. They haven’t completely overhauled their strategy to make it more of a service rather than a material goal. At this point, we have to take Spencer and his team at their word and wait and see what happens. Fortunately (or unfortunately, depending on how you look at it) the two big Bethesda franchises that people keep talking about are years and years old. Much can change during this time, including Microsoft’s approach to its own ecosystem. What do you think of Spencer’s statements about exclusivity going forward, especially when it comes to a game like Elder Scrolls 6? Did you read the entire article before telling us we’re out of our rocker? Write a review in the comments section below and let us know what you think!