As one of the most beloved superheroes, Iron Man is almost as recognizable as any other character in pop culture today. Despite its success in movies and comics, the prosperity of video games has so far eluded the Marvel icon. With Iron Man VR, developer Camoflaj lets you step into Tony Stark’s power armor as you fly, explode, and blast your way through multiple missions across the world. Iron Man VR gives you all the day-saving thrills, but even at the start of the adventure it’s easy to notice the cracks in the armor. You take on the role of the popular Avenger who has been one of Marvel’s most iconic characters for years. Once you’ve donned the Iron Man suit, you use the PlayStation Move controllers and the PSVR headset itself to dictate how and where you fly. Tilt the controllers behind you and you dash forward, and change direction by adjusting the angle of your arms and where you are looking. Flying forward is intuitive and great; every time I accelerated on a linear path, I really felt like a capable hero. The combat in Iron Man VR is superb. Using the motion controllers to access Iron Man’s full arsenal of weapons really made me feel like one of Earth’s Mightiest Heroes. Whether I detonate waves of drones with Stark’s signature repellents or unleash a furious wave of lockable missiles at a stunned opponent, Iron Man VR actually makes you feel like the man in the suit. My favorite combination for success was pounding a hovertank on the ground from the sky, then as it lifted off the shockwave, melt its armor with a chaingun and finish it off with a cluster bomb. Stringing together combos to take down fierce foes never ceases to satisfy, and I was always eager to test my aim and improvisation in the more intense fights. If things get too hairy, defeating enemies charges up your unibeam, an awesome ultimate attack that can level the playing field and change the odds in your favor no matter what the situation is. Most missions take place in open areas, requiring you to complete objectives while pushing back waves of enemies. As you turn from all angles and adjust your height, the frantic pace can be confusing. The controls are imprecise if you physically turn around (and move away from the sensors), but the only alternative is to use the buttons to manually rotate and readjust the camera, which completely ruins the thrilling sense of presence the game is meant to create. Even towards the end of the campaign, as I started to feel like an expert in flight controls, I often flew into walls and struggled to keep up with the more agile bosses, fighting in environments full of beams and pillars. These encounters rarely resulted in my defeat, but they lasted much longer than they interested me. Tony Stark is more than just Iron Man. Between missions, you take control of the complicated man behind the iron mask. In these sections, you move by selecting waypoints in the environment and teleporting. While Stark’s Mansion features fun Easter eggs and unimportant mini-games, the most valuable use of your time at home is customizing your armor. As well as getting new paint jobs, you can use the skill points you earn to unlock upgrades. These upgrades range from speed boosters and faster health regeneration to various new weapons. While I barely noticed the speed perks granted by these upgrades, my two loadouts played very differently from each other at the end of the game thanks to the diverse selection of bombs and auxiliary weapons available for use. equip. During these very restricted intervening moments, you get a glimpse into Tony Stark’s life, the internal struggles to reconcile his past as an international arms dealer with his desire to be a heroic beacon to the world, and how his decisions are made. affect not just those he cares about, but those he doesn’t even know exist. This premise serves as the backdrop for the story, as the villainous Ghost seeks to avenge the gun-kills of Stark Industry using his hacking skills and high-tech costume. This two-pronged assault on Tony’s life leads to some compelling situations and fun times, even if Ghost’s sidekick Living Laser feels torn from a Saturday morning cartoon. As a huge Iron Avenger fan, Iron Man VR tore me apart. I love the feeling of putting on the iconic costume and destroying waves of enemies, but every moment I felt like a seasoned superhero jumping into action and taking down bad guys, the wayward flight controls made me feel made me feel more like someone sneaking into Stark. workshop to take the costume for a spin without prior training. Iron Man VR provides a fun adventure for fans of Marvel’s iconic hero, but too often he feels embarrassed by VR technology rather than elevated by it.